martes, 27 de junio de 2017

Blasphemous Concept Art

One of the big projects I've been working on lately its the game Blasphemous, successfully funded through kickstarter a few days ago, with 666% of the goal we set for funding.

It's a pixel art metroidvania set in a dark fantasy world inspired by the aesthetics of our local religion.

2016 Recap (II): Digital paintings and concept art.

I set up an artstation where all my 2d art can be viewed confortably:

Nevertheless, I'm going to keep uploading galleries here. I love the fact that this blog contains everything that I created since I quit my job as a programmer.


I made a lot of work for this indie game that is gonna release soon that is called Jettatura. It is a fantasy cartoonish dungeon crawler game. It's being made only by Nick Baker, my client, the wizard programmer and game designer and me as concept artist and 3d modeller. The NPCs in this game are flat billboards but the environment is 3d.

Unseen (indie game early concept art)


Personal work

Even though most of the personal work that I did last year was simply drawing in my sketchbook, I tried to do some digital painting every now and then:



2016 Recap (I) Learning a lot of drawing and painting.

And another year and a half went by and I wish I had kept my blog updated... I'm trying to remember all the things that I did and that now I have to show. Most importantly I tried to prioritize learning with the goal of becoming a better 2D artist and designer. I rejected all new clients for miniature sculpting commissions, and with that extra time:

I made a lot of Schoolism courses, and learned a ton from it, and some of them produced some original illustrations and designs:

I keept studying books, went to some oil painting classes through the year:

Went out sketching a lot, landscape drawing ( I commited to doing 100 drawings in the street throughout the year and by May I had reached that number) , drawing at the zoo, drawing the people around me. I carry my sketchbook and a pen or a pencil everywhere now.

I read some books one of which was the famous Scott Robertson's H2DR, I'm still working out to get everything out of it. This is one of my early attempts at using its methods to design something, in this case some weird looking plane.

The book made me crazy trying to learn as much as I could about perspective. This days I'm practicing my constructions daily.

I leave you with a cartoon of me all sleepy painting the sunrise from my rooftop.

martes, 26 de enero de 2016

2015 recap (Mantic Games, Gamezone and Creating Games)

It's been a super busy year! I didn't had much time to keep this page up to date with everything that was going on. Here's some of the things that I have been doing on miniatures! I kept on working on Heroquest 25th for Gamezone throughout the year and now the game is nearly finished. Have a look at some of the last miniatures I made for it:

I have also made many miniatures for a zombie themed game for the Spanish team Creating Games, some of them I'm really proud of. There's a lot more material out there in their youtube channel but here I preffer to show only images of the printed prototypes

There has been some projects for Mantic Miniatures, I love the dioramas that they do to show the figures in their social media. Since what I do for them is often produced in plastic, the figures take a lot of time to be released. Here's the peacekeepers that I made for them a lot time a ago:

I'm also working on some figures for Mantic Games's new game based on The Walking Dead comic series, I will show here some material very soon.

domingo, 30 de noviembre de 2014

Heroquest 25th figures preview

Heroquest is releasing soon and the guys from Forja y Desvan, managed to publish some videos showing part of the figures that we are making for the game.

Here's the complete list of the videos they uploaded to youtube:

sábado, 22 de noviembre de 2014

2014 recap (V) Deadzone Miniatures for Mantic Games

Mantic Games started recently realeasing some plastic kits I sculpted for them a year ago for Deadzone: the plague zombies and the peacekeepers. They sent me a copy of the plague zombie kit, but I'm still waiting for my Peacekepers (Mantic couldn't distribute them, they just received a load of boxes with copies from the factory, you can see the items in the peacekeeper sprue in the bottom right image).

martes, 13 de mayo de 2014

2014 recap (IV) Dark Elf Bloodbowl team for Impact Miniatures.

I've been working in this little ones for a while now, there's fourteen unique different figures, it's the second blood bowl team that I get to make. The first blood bowl team I sculpted was a team of amazons, more than a year ago, and they were the first (more or less) realistic figures that I got to do professionally! I'm happy with the result!

I've sculpted dozens of realistic style figures from that days, and I feel much more confortable doing this kind of jobs. I am happy seeing how I have improved in this relatively small amount of time, only a year ago I was still struggling a lot with human anatomy.

2014 recap (III). Total Extinction painted casts.

Sentinel Games just released images of their Union of colonies infantry for Total Extinction. Can't wait to see the tank and the chopper I made for them too as well as the rest of the Glorlon alien army.